Acrobat 8 In My Eyes

With the release of many (if not all) of the Adobe CS3 Packages comes a nice new release of Adobe’s famous PDF creator, Acrobat. Throughout school I became familiar with Adobe Acrobat 7, using it to put together mockups of websites without needing to do any hard coding. Although it took a little while to get used to, once you know your whereabouts in the program it’s fairly easy to use. This is until the release of Acrobat 8.

My initial opinion: Acrobat 8 is a miracle worker. Pulling other files together to make one packaged pdf, it’s so simple and so easy to use; just follow the giant buttons they put in front of you. However, beyond the initial creation of the PDF, Acrobat 8’s features can be difficult to find. Things like bookmarking and paging are still very simple, but more complicated interactive features such as linking pages through buttons are far more difficult to locate. Is the easy initial set up worth the wall of confusion once the pdf is sewn? The difference between versions 7 and 8 are worlds apart. I suppose all of us with experience with prior versions will have to do something no one ever wants to do….read the manual.

Besides the bit of confusion, overall the facelift which Acrobat received was a fairly nice one. A user with little experience of sewing files into pdfs will find this program very friendly and easy to use.

Is Flash on the iPhone FINALLY arriving?

On March 18, Adobe revealed its plans to begin development on an iPhone ready version of its proprietary media player, Flash. This came after Apple’s release of an iPhone software developer’s kit or SDK. There has been an ongoing controversy over how and when Flash, a now internet staple, would be supported by the popular handheld device.

Current Flash technology is said to be “too slow to be useful” by Steve Jobs, and no faster or lighter version exists which will provide much value to the Web experience on an iPhone. So the question arises, how will this middle man solution affect not only iPhones but the technology used on PC’s and Mac’s currently? If a faster, lighter version can be created for iPhones, why not create it for traditional Web browsing? Also, if Apple continues to demand only standalone applications in its guidelines, how will they handle the long agonized over Flash plug-in? There are many more questions to be answered before the iPhone can compare to traditional internet browsing in terms of interactivity and impact; all the things that Flash enables on the Web.

Flash Elements and Web Standards: UNITE.

Including a flash movie in a basic HTML page.  Sounds easy enough, right?  How about including a flash movie in HTML that is standards compliant AND works with the major browsers used on the web?  If you’re like a lot of designers this probably yields frustration, as the markup for doing such can be a bit of a challenge. 

I came across an article a few months ago written by the author of Dreamweaver MX Web Development, as I struggled with creating my own website.  Drew McLellan provided much insight into the markup of Flash movies (or in my case, a navigation system I had developed) and led to what we’ll consider a coding theory: it works for me until I find a browser that disproves its functionality.

It should be noted that as I code, I test primarily (and most heavily) with IE, Mozilla, Opera, Safari, and Netscape.  I apologize if the explanation following alienates a favored alternative, and I welcome any amendments. 

Because Flash has come equipped with some kind of means of creating an HTML page to display the indigenous movies, the markup for the majority of Flash created HTML sites is very similar.  This hardly seems it should be a standard for embedding movies, as it proves to be quite a beast within the code.  Check this out:

<object classid=”clsid:D27CDB6E-AE6D-11cf-96B8-444553540000” codebase=,0,0,0” width=“400” height=”300” id=”movie.swf” align=””>
<embed src=”movie.swf” quality=”high” width=”400” height=”300” name=”movie” alignt=”” type=”application/x-shockwave-flash” plug inspage=>

Pretty intimidating, no?  In addition it requires that most of the values be declared twice.  Much like me, my coding does not enjoy feeling bloated.  Surely there is a better way.

I’m not sure where it came from, but somewhere in my repertoire there existed an <embed> tag that I assumed would be a good place to start.  From what I understand, this element was developed by Netscape as a way of embedding multiple plug ins and players within their pages.  As I experimented, I did find that it worked in Firefox, but was not supported with IE.  Because <embed> is not standards compliant, it will prevent the page from being validated.  Thus I had to say goodbye to my <embed> tag. 

Without that- we are left with the <object> tag, which conveniently allows for child elements within the tag, and it is supported by almost every browser in regular internet rotation.  While nothing is required as far as attributes, there are several relevant attributes that may be used to reference other elements.  Take your own commercial break now if you would like to research what those may be. 

The attributes are a little dicey to implement, however, as some will simply cause the browser to ignore the object entirely.  This can occur, for instance, with the ‘classid’ tag.  Obviously this defeats the purpose of the entire ordeal.  They can, however, suggest to the browser which player it should use for the object.  A simple swap of ‘classid’ with ‘type’ attribute can tell a browser where to search for a necessary plug in.  I will show this code further down the closer we get to the final theory.

Other attributes that should be stripped for increased functionality include ‘codebase.’  While it does prompt a user to update what they are currently using, it can also prevent the movie from playing.  Thus, another attribute must be leaned on to continue efficient functionality.  To work around this, just add a movie with no intended purpose to the front of the site.  Add the codebase attribute to it, so that it still allows the user to be prompted if their plug in is outdated.  It will only be a few kilobytes of nothingness, but will allow the user to optimize their viewing experience.  Perhaps not the most efficient of approaches, but it will certainly get the job done. 

Adding the data attribute will enable the movie to play, but again we find problems with the existing coding.  IE required that the entire movie loads before playing what is embedded in the page.  So, if your movie of the small variety, you may consider stopping now.  BUT, if you have anything requiring some time to load, you’re not done yet!  Frustrated yet?  Stay with me…

Here is where we stand: 

<object type=”application/x-shockwave-flash” data=”movie.swf” width=”400” height=”300”>
<param name=”movie” value=”movie.swf” />

This is where Drew adds his brilliant hack to the code. By creating a very small container movie which loads in the first frame of the actual movie, the Flash element should be loading at an acceptable rate.  This requires a bit of coding in Frame 1 of the Actionscript, and a way to call back the movie with: 


Regardless of the nature of the Flash element, this method should work.

At last we arrive. And obviously we have eliminated a lot of the bloating our poor coding had fallen victim to in the above coding.

<object type=”application/x-shockwave-flash” data=”c.swf?path=movie.swf” width=”400” height=”300”>
<param name=”movie” value=”c.swf?path=movie.swf” />

If you recall the discussion of the child element above, feel free to play with that and add your own image, for instance, for users who do not have the Flash plug in for your page.  It can be amended to the above coding within the <object> tag.

Later days!

n00bs of the Industry Finding Their Way…


As a soon to be graduate from a college institution, I find myself reflecting upon a time when advanced web design and new software presented itself as a giant question mark.  What to do, how to learn, what to learn, and methods of implementation all begged for answers, and for anyone venturing out on their own- these questions can be a little intimidating.  And just as eager young minds strive to find new techniques and design tricks,  every good designer is constantly learning, exploring, and probing for ways to beef up their skills.

With that preamble, below I will share a few links I find useful in… well, just having some fun within some pretty amazing software.

For basic flash tutorials or forums used to work out frustrating problems or general  inquiries, check this site out:

For those looking to find special effects techniques in Photoshop, the link below should satisfy some of your curiosity.  There are also contests for those of you who already have your Photoshop muscles bulging like the Hulk.  But seriously, who doesn’t want to turn themselves into a marble statue or a celebrity photo into an alien life-form?

And lastly for now, for those of us fascinated by the power of Adobe’s After Effects, a website that allows even us n00bs to create 3-d room tours and ink splatter intros! 

That’s all for now, but hopefully that provides some entertainment for beginners through advanced designers poking around on the net.

Later days!